Updated: Aug 22, 2019
Sorry for the recent radio silence; it's been pretty uneventful here. My Steam store page was approved about two weeks ago, and with beta testing wrapping up shortly after that, I've just been waiting for my final final build to be cleared for release.
And now it has been.
The road has been an extremely long one, filled with many trials and tribulations right up to the very last one I had to face this weekend (the build originally getting rejected because I had forgotten to define a set of Mac launch options). But now it's just a few days more, and I've already got Steam curators offering to review and promote my game to really help me get it out there. I couldn't be more excited!