Zak OlyarnikJun 1, 20201 minBIG NEWS!Not only does today mark the release of the final Undersea Odyssey update, it's also the one year anniversary of Alien Cow Farm! You can...
Zak OlyarnikJun 3, 20193 minNow What?"So Zak, now that Alien Cow Farm is available on Steam, what are you going to do now?" "Uh...pray that it sells?" Even from the very begi...
Zak OlyarnikMay 31, 20194 minPostmortemWe're mere hours from launch now, so I thought I'd take the time to reflect on the Alien Cow Farm project as a whole, and record some of ...
Zak OlyarnikMay 28, 20191 minAll Systems Are Go!Sorry for the recent radio silence; it's been pretty uneventful here. My Steam store page was approved about two weeks ago, and with bet...
Zak OlyarnikMay 19, 20194 minSteam (Part II)If you're seriously looking to add Steam to your Unity game, then let me start by saying I cannot recommend in Principle's YouTube tutori...
Zak OlyarnikMay 16, 20193 minSteam (Part I)I've been very upfront about my goals for this game since the very beginning: the endgame is to get it onto Steam, and I'm now just about...
Zak OlyarnikMay 12, 20191 minFinal Trailer + Release Date!The ACF Zeta Build is complete! The Zeta Build is an unofficial "final" build that's got everything in it except for Steam functionality...
Zak OlyarnikMay 9, 20195 minAudio QuirksAs of yesterday, all the music and sound effects for ACF are complete and in-game. Sound is another aspect that I previously knew very l...
Zak OlyarnikApr 29, 20194 minUnity LightingAnother aspect of my previous 3D games that I was always more than happy to push onto someone else, lighting and I have always shared a s...
Zak OlyarnikApr 24, 20194 minGlimmer Ridge Art GalleryTime for another sneak peek at my fabulous artwork. The fourth map was just going to be a rather boring forest, until I had the idea to ...
Zak OlyarnikApr 8, 20194 minV(ulcanix)FX (Part III)To wrap up my series on Vulcanix, there's one last thing I want to talk about: the cows. Ever since I first dreamed up this planet, I ha...
Zak OlyarnikApr 5, 20194 minV(ulcanix)FX (Part II)Today I'm going to talk about particle effects. Much like shaders, and really anything in Unity, you can achieve some really cool stuff ...
Zak OlyarnikApr 2, 20192 minV(ulcanix)FX (Part I)If you haven't heard anything from me in a while, just go ahead and assume that I'm working on artwork again. My third map, Vulcanix, is...
Zak OlyarnikMar 18, 20193 minAdding AchievementsEver since beta dropped (and yes, the camera clipping fix did make it in, thanks for asking), I've been working exclusively on achievemen...
Zak OlyarnikMar 7, 20191 minBeta is Live!ACF's Beta build did indeed release on Monday, but I was waiting until I had the fancy launch trailer ready to go before making the publi...
Zak OlyarnikFeb 27, 20192 minBeta Coming 3/4/19!With the completion of my second map, I feel ready to make my next (and last for real this time) public game release. My Trello board ha...
Zak OlyarnikFeb 20, 20192 minAnnouncing ZWOLYA GAMES!Ladies and gentlemen, the announcement you've all been waiting for: I am now officially the sole proprietor of my own company, ZWOLYA GAM...
Zak OlyarnikFeb 18, 20192 minUrbanopolis Art GalleryI'm still waiting on some confirmations before I can make my big mystery announcement, but in the meantime I thought you might enjoy seei...
Zak OlyarnikFeb 8, 20194 minCOM UFOs: AI (Part II)I covered my cow AI last time, and for a while that was all my game had in it. Alien Cow Farm was always meant to shine as a local-multi...
Zak OlyarnikFeb 5, 20194 minA* and the Space Cows: AI (Part I)I cleverly avoided doing anything AI-related on my senior project, and before that, the most complex thing I had tackled was the wanderin...