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Interactive Résumé

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Skills

Software Proficiency:

  • Unity

  • Adobe Photoshop

  • Ren'Py

  • Maya, Blender

  • Eclipse app development

  • AVS Ringtone Maker

  • VSDC Video Editor

  • Microsoft Office, Visual Studio

Coding Languages:

  • C#

  • Java

  • C++

  • MATLAB

  • Python

  • JavaScript and HTML

ZWOLYA GAMES

Sole Proprietor

September 2018 - present

Work Experience

Eclipse Gaming Systems

2236 Northmont Pkwy,

Duluth, GA 30096

Senior Software Engineer

  • Learned both the Fusion system and its replacement, Photon

  • Implement games in Unity from start to finish, including one which became the template for all new games

  • Design and realize new features, including complicated bonus-in-bonus interactions and recovery cases

  • Diagnose and solve dozens of field issues within the day I am made aware of them

  • Became the unofficial ENGR team lead during layoffs and furloughs

  • Educated other engineers to become stronger themselves by developing documentation about systems, specific tools, and best practices

  • Joined the framework team and created a new project builder tool, diagnosed and fixed witness builder issues, and implemented a new video/screenshot capture tool

  • Maintain organization of release versions and corresponding git branches

  • Manage multiple projects simultaneously and worked directly on 25 of the last 30 released games.

References

January 2020 - Present

Analytical Graphics, Inc.

220 Valley Creek Blvd.

Exton, PA 19341

Junior Programmer/Developer

  • Learned the STK engine for simulating and analyzing land, air, and space-based operations

  • Implemented brightness, contrast, and gamma correction post-process filters

  • Created new classes to render 3D vectors and axes with dynamic scaling and fully-customizable properties

  • Refactored/removed ten thousand lines of legacy code

  • Wrote GLSL shader code and C++ on the Graphics team

References

  • Alex Wood - Senior Software Engineer, STK Graphics team - awood@agi.com

  • Greg Beatty - Software Engineer, STK Graphics team - gbeatty@agi.com

www.agi.com

610-981-8000

April - September 2017

Bentley Systems Inc.

1601 Cherry St.

16th Floor

Philadelphia, PA 19102

Software Engineering Co-op

  • Converted software builds to use new code coverage tool, then wrote and ran unit tests to increase coverage

  • Updated documentation to be built to a set of linked html pages

  • Wrote code maintenance utility to determine an app’s lowest necessary dependencies and update accordingly

  • Converted old app into a template and overhauled the UI layout and its backend messaging system

  • Authored and ran usability labs

  • Communicated daily with international colleagues

  • Fixed bugs and wrote code in C#, XML, SQL, and command line as necessary

References

 

www.bentley.com

610-458-5000

 

March - September 2016

Skyless Game Studios

417 North 8th St.

Suite 501

Philadelphia, PA 19123

Video Game Tester

  • Learned the Unity Engine, including specific advanced components as needed

  • Updated games to be compatible with newer versions of Unity

  • Compiled and thoroughly tested game builds for PC, web, and mobile platforms

  • Documented bugs and implemented fixes

  • Overhauled user interface and in-game store components for increased compatibility

 

March - September 2015

Drexel University College of Engineering

3171 JFK Blvd.

University Crossings Room 155

Philadelphia, PA 19104

Lead Engineering Learning Community and Academic Center for Engineers Tutor

  • Answered specific questions and taught students physics, math, and MATLAB

  • Managed individual appointments, including many on short notice

  • Prepared and lead group review sessions for exams

References

www.coe.drexel.edu

215-895-2211

 

April 2015 - May 2018

 

www.pannier.com

412-492-1400

 

July - September, 2013 - 2014

Pannier Corporation

1130 Old Butler Plank Rd.

Glenshaw, PA 15116

Software Intern

  • Authored and updated manuals including screenshots and operation instructions for metal tag printers

  • Designed, implemented, and debugged Visual Basic applications for testing the timing of I/O signals

  • Created Quick Start guides for marking systems including photography and layout in Photoshop

  • Wrote ladder logic in Rockwell Automation RS Logix 5000

References

International Tang Soo Do Federation Headquarters

3955 Monroeville Blvd.

Monroeville, PA 19104

Fourth Degree Black Belt (Master Level) and Instructor

  • Lead group stretching and warm-up drills

  • Instructed private lessons to students of all ranks and ages

  • Filled-in conducting group classes of students of all ranks and ages, often on short notice

References

www.itftangsoodo.com

412-373-8666

 

1999 - 2014

College

Drexel University

3141 Chestnut Street

Philadelphia, PA 19104

Bachelor of Science in Computer Science

Summa Cum Laude, 2018

Game Programming and Development Concentration

5-Year Co-Op Program

4.0 GPA

 

Awards

  • CS High-Performance Computing Award and honored on stage at graduation for cumulative
    4.0 GPA, Drexel University

  • Third place team in Senior Design Final Four competition, Drexel University College of
    Computing and Informatics

  • Dean's List, Drexel University

  • PHEAA Ready to Succeed Scholarship, Pennsylvania Higher Education Assistance Agency

  • Upsilon Pi Epsilon, International Honor Society for Computing and Information Disciplines

  • AJ Drexel Scholarship, Drexel University

Relevant Coursework

  • Senior Design I, II, III - a capstone group project involving working with a customer to design and develop a full game.

  • Game Development Workshop I, II - created a vertical slice of a game as part of a large team, then joined with another team to bring their game to full development.

  • Serious Game Development - explored games used in non-entertainment contexts, and created two educational games of our own.

  • Experimental Game Development - a series of topic-inspired game jams resulting in a new game every two weeks.

  • Computer Game Design and Development - an introduction to Unity.  Created a simplistic 2.5D game.

  • Overview of Gaming - designed, created, and playtested boardgames.

  • Computer Graphics Imagery I, II - courses teaching introductory modeling, lighting, texturing, and composition in Maya.

  • Animation I - storyboarded and created keyframe animations in Maya.

  • Interactive Computer Graphics - experimented with shader code to render 3D geometry with realistic lighting and texturing.  Created a final project incorporating animation, multiple cameras, and collision detection.

  • Human-Computer Interaction - used mocking software to quickly create an application prototype, then iterated on it based on usability labs and feedback from users.

  • Graphical User Interfaces - explored event-driven programming and the MVC architecture.  Used Java Swing to implement a UI-heavy application.

  • Software Design - introduced to design patterns and UML.  Created an application with capabilities to create, take, and tabulate digital questionnaires.

  • Software Engineering - walked through the entire software development cycle, from requirements gathering and design to testing and deployment.  Implemented a server-based Checkers game.

  • Data Structures - learned the implementations and applications of various common data structures.

  • Advanced Programming Tools and Techniques - gained exposure to a variety of programming languages, environments, and operating systems.

  • Web and Mobile App Development - experimented with making calls to web APIs and creating applications specifically for Android deployment.

  • Engineering Design Lab I, II, III - the freshman design sequence, including challenges to reverse-engineer a camera shutter, program an accelerometer and LEGO Mindstorms robot, and build a Rube Goldberg machine.

  • Computation Lab I, II - an introduction to programming from an engineering perspective, using MATLAB. 

References

2013 - 2018

2018

2018

2013 - 2018

2017 - 2018

2016 - present

2013 - 2018

www.drexel.edu

215-895-2000

High School

Serra Catholic High School

200 Hershey Drive

McKeesport, PA 15132

QPA 5.110, GPA 99.048

Awards

  • Valedictorian

  • Principal's Award for Excellence in School Spirit, Maturity, Discipline, and Fidelity

  • 4 Years of Academic Excellence Award: Mathematics, English, Social Studies, Journalism

  • Gold President's Award for 4.0 QPA

  • Service Award

  • Ruby Honor Roll and Dean's List

  • National Honor Society, National Science Honor Society, Quill and Scroll International Honor Society for High School Journalists, International Thespian Society, Sociedad Honoraria Hispánica, Tri-M Music Honor Society

  • 1st place in school talent show for martial arts demonstration

Activities

References

www.serrahs.org

412-751-2020

2009 - 2013

 

 

2013

2013

2013

2013

2013

2009 - 2013

2010 - 2013

2011

2013

2009 - 2013

2009 - 2013

2010 - 2013

2009 - 2013

2010 - 2013

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