Zak OlyarnikFeb 5, 20194 minA* and the Space Cows: AI (Part I)I cleverly avoided doing anything AI-related on my senior project, and before that, the most complex thing I had tackled was the...
Zak OlyarnikJan 26, 20192 minMap-MakingOne of the things I'm most proud of in ACF is my map generation algorithm. At its most basic, each planet map is a square tile grid,...
Zak OlyarnikJan 20, 20192 minFiller ContentI've been taking it a little easy in the wake of Alpha; just one more game mode and some playtest-feedback-driven bug fixes over the...
Zak OlyarnikJan 15, 20191 minAlpha Build is Live!...And I promise it was done yesterday, but I had some unexpected problems with the build and distribution, so I left this announcement...